For my thesis, I wanted to explore what it meant to do good UX research. What started as a question on effectiveness morphed into an exploration of power, marginalization, and justice in design.
I thought Connect IE was a great tool whose social impact could be expanded with UX design. Working with real stakeholders, I learned about the challenges of grassroots development and the importance of aesthetics in gaining user trust.
In this group project, we explored the fuzzy monster problem of time travel as a service. Interviewing real people to gain relevant insights was a challenge. How might we ease user anxieties toward new technology?
I was a graphic designer at ASI for one year. Working on a variety of projects with real constraints helped me develop practical skills and experience.
In this class project, I created a data visualization of California's energy resources. Selecting data and visual variables showed me how much choice there is in the stories we tell through data.
I designed Comette, a retrofuturistic typeface inspired by Futura and the Moon landing. Through my research, I learned how history defines typographical meaning and carries into our visual language today.